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HLLCS // HOW IT WORKS
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[05] CARDS & MEDALS

Player Cards & Medals

Overall rankings, medal ribbons, and title unlock recipes.

Once you play a confirmed match, your profile displays a player card with your team, in-game name, OVR grade, medal rack, and unlocked card art.

  • OVR (50–99): Your overall grade in the league, combining 40% your FEET rating and 60% your individual role performance.
  • Medals: Individual (earned from single-match stats), Hero (rare single-match feats), and Unit (awarded by league staff to an entire roster for team milestones (such as Grand Champion, Challenger Champion, Top Seed)). Confirmed matches in every stage—including exhibitions, regular season, play-in, and playoffs—award Individual and Hero medals.
  • Card art & title: Unlocked by combining a role with one or more medals. You automatically equip the highest-prestige recipe you qualify for.
  • No competitive effect: Cards, OVR, and medals are for recognition only and never affect standings, seeding, or FEET ratings.
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How OVR Is Calculated

Your OVR is a 50–99 grade showing where you rank among all active players in the league.

It blends 40% your FEET percentile (how your teams performed against expectations) with 60% your individual performance percentile (how your per-minute stats compare with other players in your role). Because OVR is based on where you stand relative to the rest of the league, it can shift slightly when other players complete matches. Until you have enough playtime in a match to record an individual role score, OVR uses your FEET ranking alone.

How it's calculated: OVR percentile formula

Among all active players with at least one confirmed match, each player has a FEET percentile PFEET∈[0,100]P_{\text{FEET}} \in [0, 100] and a time-weighted individual Performance Index percentile PPI∈[0,100]P_{\text{PI}} \in [0, 100]. They blend at 40/60 and map linearly onto the 50–99 scale:

Pblend=0.4⋅PFEET+0.6⋅PPI,OVR=round ⁣(50+49⋅Pblend100)P_{\text{blend}} = 0.4 \cdot P_{\text{FEET}} + 0.6 \cdot P_{\text{PI}}, \quad \text{OVR} = \text{round}\!\left(50 + 49 \cdot \frac{P_{\text{blend}}}{100}\right)
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The Three Medal Classifications

You can earn Individual and Hero medals in any confirmed match—exhibitions, regular season, play-in, or playoffs—while Unit medals are awarded to an entire team roster.

IndividualIn-Match
Individual Medal Example

Earned from single-match stats (such as role, kills, score, or weapon kills).

HeroRare Feat
Hero Medal Example

Rare medals for exceptional single-match performances. Features a black star with gold border and gold edge.

UnitTeam Award
Unit Medal Example

Awarded by league staff to a whole roster for team milestones (such as Grand Champion, Challenger Champion, Top Seed).

When medals are awarded: Individual and Hero medals are awarded as soon as a league official confirms the match. If a match is held in dispute over a roster or server flag, no medals are awarded until the dispute is resolved and the match is confirmed.

Unit medals: Unit medals are awarded directly by league staff to every player on the team's active roster.

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How to Read a Ribbon & the Card Rack

Your card displays up to three ribbons—your top two personal medals on the left and your highest Unit medal on the right—while your full medal collection appears on your player profile.

Ribbon Design Elements
  • 1.Individual: Ribbon in the role color with angled stripe accents and a centered icon.
  • 2.Hero: Ribbon in the role color with a black star, gold border, and gold edge. Hero ribbons never have a center icon.
  • 3.Unit: Dark ribbon with red and bone stripes, a bone edge, and a bone icon.
Role Colors
CommandRed
InfantryGreen
ArmorPurple
ReconYellow
MortarOrange
HelicopterLight Blue
All RolesBone
UnitDark
The Card Medal Rack

Your profile card features a 3-slot rack:

Slot 1: Personal
Slot 2: Personal
Slot 3: Unit
Left two slots: Your highest personal medals. Hero medals outrank Individual medals. If you have two Hero medals, both appear here.
Right slot: Your highest Unit medal.
  • -Empty slots aren't shown: If you have one or two medals, your card shows just those medals centered, without empty boxes.
  • -Full collection: Every medal you've earned is displayed on your player page.
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How Card Art & Titles Are Earned

Your card title and artwork unlock automatically when your primary role and earned medals match a recipe.

Prestige order: Recipes are ranked by prestige, and your card displays the highest-ranked title and artwork you have unlocked. Until you unlock a medal recipe, your card uses the base artwork and title for your primary role.

Examples: An engineer who earns a vehicle-destruction medal unlocks sapper artwork and title; a specialist who earns a flamethrower medal unlocks flamethrower artwork and title.